Nexus Station: Game Design Document
As part of an Epic Games certification course, I was tasked with creating a pitch deck for a game and then expanding that to a Game Design Document.
For the GDD: I broke everything down into manageable sections and began filling it out as I went. As the game in question is envisioned as a horror title with an emphasis on narrative, I began with filling out those sections (at least as a draft). The low end gameplay details are to be determined later, with only basic ideas noted so far. As I begin to flesh these concepts out more, I can update the live document with diagrams and go far more in depth with what I wish to achieve.
EDIT: Added more details on the plot and characters. More information to come soon!
Here is a link to the draft of the GDD, it is far from complete and a work in progress:
Comments
Post a Comment