Dreadhurst Manor - Project Breakdown
This was my first project, I had spent a couple of months with Unreal Engine 5 and was overconfident. I has followed some tutorials that would encompass the bones of the game. Based on one of my favourite genres, survival horror. I set out to make the best prototype I could. As a solo project, I handled everything myself and the duration took around 2 months. This is a retrospective 2 years after I made this so forgive some hazy details! First Attempt At Level Design! ----------------------------------------------------------------------------------- As this was my first project I didn't utilise grey boxes correctly. I did a primitive form of grey boxes using basic shapes, but this was before I understood what a portfolio was, so I didn't document things! For simplicity, this is a single level, a 2 floor manor with explorable areas around the perimeter and an exit gate, let's take a look at the level flow, despite me knowing nothing about level design or referencing at the...